Category Archives: Vespers

Changelog 2014-03-31

=========
CHANGELOG
=========

Week leading up to 2014-03-31:

– Completed porting orangeriverstudio.com to Joomla 2.5 and updating web site
– Began new web site to celebrate 20th anniversary of Missions of the Reliant
– Finished organizing prayers to implement for Acts 1 and 2
– Continued reviewing specifications for AFX spells to being implementation of prayers
– Finiahed new animation controls for Ignatius for second cutscene (NR)
– Began work on second cutscene (NR)

 

1 person likes this post.
Enjoyed this article? Subscribe to The Monk's Brew RSS feed.

[More...] Read the rest

Posted in Vespers | Leave a comment

Changelog 2014-03-17

=========
CHANGELOG
=========

Week leading up to 2014-03-17:

– No updates the past two weeks due to work travel and vacation
– Began porting orangeriverstudio.com to Joomla 2.5 and updating web site
– Began organizing prayers to implement for Acts 1 and 2
– Reviewed specifications for AFX spells to being implementation of prayers
– Continued work on new animation controls for Ignatius for second cutscene (NR)

 

1 person likes this post.
Enjoyed this article? Subscribe to The Monk's Brew RSS feed.

[More...] Read the rest

Posted in Vespers | Leave a comment

Changelog 2014-02-17

=========
CHANGELOG
=========
Week of 2014-02-17 (sorry for the delay):
- Finished porting script code to AFX 1.1
- Loaded second AFX spell into game (Arcane in the Membrane) and set it up to operate on the player (very cool)
- Finished porting engine code to AFX 1.1 on the Windows side, code is now up to date on both platforms
- Began to set up new animation controls for Ignatius for the second cutscene (NR)

Be the first to like.
Enjoyed this article? Subscribe to The Monk's Brew RSS feed.

[More...] Read the rest

Posted in Vespers | Leave a comment

Changelog 2014-02-10

=========
CHANGELOG
=========
Week of 2014-02-10:
- Finished porting engine code to AFX 1.1
- Ported script code to AFX 1.1
- Loaded test AFX spell into game (Light My Fire) and set it up to operate on the locutory fireplace
- Finished new animation controls for Drogo (NR)

1 person likes this post.
Enjoyed this article? Subscribe to The Monk's Brew RSS feed.

[More...] Read the rest

Posted in Vespers | Leave a comment

Comments on Changelog 2014-02-03

No update to the Changelog last week due to vacation. If you haven’t experienced Yellowstone National Park in the winter, I highly recommend it.

Got off on a bit of a tangent lately. It started when I decided to look more seriously at the PRAY command, and how best to implement it. Without giving too much away, Jason used the PRAY command to great effect in the original Vespers, but in a way that is very challenging to implement visually in 3D. As I apparently described in a blog post from precisely two years ago, PRAY has been something weighing on my mind for quite some time:

There is still the question of how to implement the PRAY command, however. In the text

[More...] Read the rest
Posted in Vespers | Leave a comment