Here we resume our efforts to bring our NPCs to life, beginning with bits and pieces of text from the IF version of Vespers and ending with a modeled, animated, and voice-acted 3D character. Last time I discussed the development of Constantin, the large hulking monk with a short temper. This time I relate the development of Lucca, who had some interesting and unique challenges of his own.
Lucca was going to be a tough character to convincingly recreate. He’s the youngest member of the monastery, a teenager who recently joined the order. He’s very attached to Matteo, one of the monastery’s father figures, and is generally an emotional character during the course of the game. Again, we didn’t have a lot of text [More...] Read the rest