Monthly Archives: November 2010

Whither (Wither?) Torque

Thanks to Rampant Coyote for bringing this to my attention, but for those of you who haven’t heard, InstantAction has decided to shut down its operations. While this is certainly sad news for a number of people who will be out of work, a lot of you are probably saying, “Who?” The truth is that I’m not sure I could accurately explain exactly how this relates to me, even though it does.

About three years ago, GarageGames – the company responsible for developing and selling the Torque Game Engine (TGE), the 3D engine I’m using to make Vespers – announced a ‘partnership’ with InterActive Corporation (IAC), which is just another way of saying that GarageGames was bought out by IAC. The idea, at least [More...] Read the rest

Posted in indie game business, indie games, Vespers | 1 Response

Who Wouldn’t Be Inspired By This?

As some of you may have gathered by now, I like documentaries. And I’m a nerd. So nerd documentaries are like magical gifts from above.

Jason Scott has made two of them, BBS: The Documentary and, of course, GET LAMP, and both are excellent and clearly targeted to my demographic. I think our successful showing in Salt Lake proved that you don’t have to be a total nerd to enjoy them, but truth be told, they’re not for everybody. But courtesy Jason, another film about a subject close to my heart has appeared on the horizon, although this may be old news to some.

Indie Game: The Movie is a feature documentary being made by James Swirsky and Lisanne Pajot of BlinkWorks, which covers [More...] Read the rest

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