The main theme in the last couple of changelogs has been “entering” and “exiting”.
In Vespers, there are several objects that act as traditional interactive fiction-style “supporters” and “containers” — that is, objects that allow you to mount them (supporters) or enter them (containers). These would be objects like chairs, benches, and beds. The latter is particularly important for Vespers, but either way if we’re going to include objects like these in the 3D world, there should be a process in place for sitting and lying down, even if it’s not crucial for the completion of the game. Without that, the world would just seem too non-interactive and uninviting.
In text, the process of mounting or entering objects is fairly straightforward, and is [More...] Read the rest