Summary
This past week saw us focus primarily on two areas: the final two idle animations for Constantin, and arranging the components of the devil prayer. The idle animations for Constantin required a bit of back and forth with the game to make sure they interacted properly with his bed, but I think they turned out pretty nice. So, as of now, Constantin has six idle animations for Act 2, idleA through idleF, whic hopefully will provide a decent variety of actions. The same actions will apply to Ignatius once NR has those complete, at which point I’ll then focus more on exporting and implementing all of Constantin’s and Ignatius’s Act 2 animations. The devil prayer continues to take shape, with now all eight arms [More...] Read the rest