Overheard from Jonathan Blow, he of Braid development fame, via Sam Roberts: the Slamdance Games Festival is cancelled, and appears likely to be no more. No big surprise there, but it’s unfortunate nevertheless. What a startling and swift fall into oblivion, triggered entirely by one little controversial entry.
It’s a shame because, as one commenter noted, it was a good way for indies to get exposure outside of traditional gaming circles. Aaron Reed’s report of his experiences there pushing his interactive fiction game “Whom the Telling Changed” was great stuff, especially the game transcript analysis he provided. Other shows are picking up the slack, like IndieCade, but there was still something about Slamdance being in Park City along with the Sundance festival that made it seem bigger than “just” a gamer’s event.
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