Changelog 2014-04-14

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CHANGELOG
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Two week period leading up to 2014-04-14:

- Fixed bug in first cutscene by creating separate Ignatius cutscene files same as other characters
- Began edits to sceneManager.cs to begin process of transitioning from first cutscene to Act 2
- Edited seatMap to allow for the usual single-key commands (E,X,etc) and right-mouse button commands while player is in bed or chair
- Prepared animation list for Cecilia Act 3
- Edited and spliced all sound files for Cecilia Act 3
- Set up script for first prayer (Devil)
- Modeled and animated first demon arm for devil prayer (NR)
- Incorporated demon arm into spell with existing zodiacs
- Began modeling/animating remaining demon arms for devil prayer (NR)
- Continued work on 20th anniversary Missions of the Reliant web site

 

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Changelog 2014-03-31

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CHANGELOG
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Week leading up to 2014-03-31:

- Completed porting orangeriverstudio.com to Joomla 2.5 and updating web site
- Began new web site to celebrate 20th anniversary of Missions of the Reliant
- Finiahed organizing prayers to implement for Acts 1 and 2
- Continued reviewing specifications for AFX spells to being implementation of prayers
- Finiahed new animation controls for Ignatius for second cutscene (NR)
- Began work on second cutscene (NR)

 

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Changelog 2014-03-17

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CHANGELOG
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Week leading up to 2014-03-17:

- No updates the past two weeks due to work travel and vacation
- Began porting orangeriverstudio.com to Joomla 2.5 and updating web site
- Began organizing prayers to implement for Acts 1 and 2
- Reviewed specifications for AFX spells to being implementation of prayers
- Continued work on new animation controls for Ignatius for second cutscene (NR)

 

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Changelog 2014-02-17

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CHANGELOG
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Week of 2014-02-17 (sorry for the delay):
- Finished porting script code to AFX 1.1
- Loaded second AFX spell into game (Arcane in the Membrane) and set it up to operate on the player (very cool)
- Finished porting engine code to AFX 1.1 on the Windows side, code is now up to date on both platforms
- Began to set up new animation controls for Ignatius for the second cutscene (NR)

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Changelog 2014-02-10

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CHANGELOG
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Week of 2014-02-10:
- Finished porting engine code to AFX 1.1
- Ported script code to AFX 1.1
- Loaded test AFX spell into game (Light My Fire) and set it up to operate on the locutory fireplace
- Finished new animation controls for Drogo (NR)

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